A Haruspex will often carry poisonous weapons or mixtures that can be used to weaken an enemy, and the knowledge of minor incantation can empower those Champions fighting at his side. Though arguably not as strong a fighter as some others, they are certainly not an opponent to disregard. Like all Lizardmen, however, they carry warriors’ blood in their veins. Rare champ built into the team for the advanced quest. Specifically, these priests are trained in the ways of divination, reading fate, and tugging at its strands to achieve the most desirable outcome for their kin or allies. Same speeds work on UNM, NM, Brutal with no gear swaps. The turn orders happen so that Demytha goes last before AOE1 and Maneater goes last before AOE2. I have adapted the speeds to allow a wider range on Maneater (286-295 instead of 286-287). They are hereditary priests who carry the knowledge of the Ancestors and serve the Great Dragon – the chief deity of the Lizardmen. This speed tune is a variation of the standard 5:3:3:3:3 ratio speed tune (similar to Drokgul). The Haruspices are an excellent example of that. But vestiges of their culture still remain in memory and traditions that can outlive countless generations. Much of the ancient Lizardmen civilization lies in ruins, splintered into primitive tribes that, over the centuries, have turned bestial. Revives a dead ally with 30% HP, then fills their Turn Meter by 30%.Įquipment Set for Arena, Campaign, Faction WarsĮquipment Set for Clan Boss, Dungeons, Doom Towerīanner (Accuracy) Haruspex Mastery Guide Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars Places a 15% buff on all allies for 2 turns. Each hit has a 15% chance of placing a 2.5% debuff for 2 turns.įills the Turn Meters of all allies by 15%.
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